Update 1.9.6 - Storms of the Sea is Now Available
Hey everyone!
Update 1.9.6 - Storms of the Sea is finally here! This update includes a lot of great new changes such as weather and storms, a new NPC, and a lot more. Let's dive into some of the content you can expect to find in this update.
Weather
One of the biggest changes in this update is the introduction of weather! Now throughout the world of Salt you can experience cloudy days, rain, and storms. Weather really adds a nice sense of dynamics to the world and helps it feel more alive. Along with the weather we've included some new related items we think you'll find fun as well.
The Blacksmith
Throughout the world you will now be able to find a new NPC known as The Blacksmith. He offers various new loot for you to get as well as a new item known as salvage tools. These materials allow you to salvage some of your excess weapons for resources!
Ship Cannons
Also in this update is the inclusion of ship cannons! Around various pirate villages you can now find cannons and cannonballs. These are useful for placing your ship and blasting pirates from afar! We also anticipate these to be quite fun once multiplayer is implemented.
Player Avatar
Another fun introduction in this update is the player avatar. Now in the UI you can see what your character looks like with various clothing on. Equipping chest armor will affect the look of your outfit and you can also equip various hats for visuals as well.
Patch Notes
This update includes a lot of other changes such as jungle challenge chests, bug fixes, and general game balance changes. Here is a full of list of the patch notes:
- Added weather and associated content.
- Added a window where you can see your character's appearance in the inventory UI.
- Added a new NPC to be found on islands.
- Added cannons that you can find and place on your ships.
- Adjusted the stats on some items.
- Implemented jungle island challenge chests
- Adjusted the number of pirates that spawn on some islands.
- Fixed a bug where some fish were not able to be caught when they were supposed to.
- A single stat (concealment) now affects how well and far away enemies can see you.
- The stealth stat affects how well an enemy can hear you.
- Torches now reduce your concealment.
- What journal you can find in a particular hunting shacks and abandoned camp sites will now be consistent for all players on a given world seed.
- How many enemies remain on an island is now saved when you quit the game and come back.
- Fixed moonrock not glowing properly.
- Many enemies now leave footprints. This can be adjusted in the options.
- Arrows now inherit your velocity.
- Pirates no longer collide with each other, keeping them from stacking, but allowing them to occupy the same position sometimes.
- Weight now reduces your sprint speed by 1 m/s for every 5 weight.
- Fixed trees spawning inside some abandoned camp sites.
- Removed extra hitbox from player that caused double-hits in some instances
- Changed the visual effects of bomb explosions.
- Added graphical options presets in the options interface.
- Fixed item placement button back to A on gamepad (was Y).
- Inventory now opens upon button press on gamepad, rather than release.
- Fixed cultists empowering their staves multiple times, giving them a huge damage bonus for a time.
- Corpses of night-only creatures will no longer despawn at daybreak.
- Fixed particle effects looping when destroying one of the portals in the Draegan fight.
- Summoning Draegan now consumes one of the items, at random, required to summon him.
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