Where is Salt Headed?

8:26 AM Will Sterling 12 Comments

We recently released Salt into early access less than a week ago. So far the response has been overwhelmingly positive and we are so thankful for that! We've seen people get excited for new loot, experience things for the first time in the game, discover hidden places throughout the world, and be slain by enemies. However, we've noticed that a lot of people are wondering what type of game Salt is.

Is Salt a survival game? What is there to do currently? What are some features coming in the future? 

We've seen a lot of these questions come through, and we wanted to give some clarification as to our ideas of where we'd like to head with the game and try and answer some of these questions. We aren't 100% set in stone on everything. There have been many ideas that we ourselves thought would be good, only to implement them and find out they aren't fun or didn't turn out like we thought they would. However, we do have an overarching guide and theme we'd like to stick with, but we also want to hear from players and find out what it is they like and don't like. With that said, let me answer some of these questions and hopefully give some insight into our goals for the game and our development process.

Is Salt a survival game? 


Salt is not a survival game at its core. Salt is a game focused on exploration and adventure with survival aspects. However the game is not focused on survival. We wanted to create a game that had an open world feel to it, and that encouraged you to continuously explore the world finding new loot, facing new challenges, and discovering new places. We want Salt to be about you creating your own adventure. That is a very important overarching design concept that will guide a large part of our future updates. 


What is there to do in Salt currently? 


Since Salt is a game where a large part of it is randomly generated and based on chance, it can be difficult to know exactly what is and isn't in the game. You may think you've discovered and experienced it all only to find more later. This is intentional on our end and we want you to constantly seek and find more things in the world. So while I don't want to give away everything that is in the game, I would like to mention a few things about our current state and what kind of things you can do. 

  • - There are currently a good bit of items in the game including weapons, armor, potions, traps, food, etc. Don't be sure you've found them all. There's a lot more to craft than what is in the crafting journal. 
  • - There are multiple enemy types and different tiered enemies including named pirates and bosses all with their own loot tables. Some drop really cool stuff! 
  • - Multiple boats to find and sail. 
  • - Night time exclusive content including enemies and resources
  • - Merchants and trading 
  • - Different island types with specific enemies and loot
  • - Survival aspects like hunting and food
  • - Treasure and hidden places throughout the world

These are just a some of the things in the game currently, and we are constantly updating and adding new game mechanics, items, lore, and other things.  


What are some features coming in the future? 


This is where we get really excited to get player feedback and want to see what people like/don't like. This helps us to guide the game and add in content that people truly enjoy. With that said, here are some things we would really like to add and have in the plans currently. 

  • - Quests and lore
  • - Dynamic weather system
  • - Fishing
  • - Combat additions 
  • - GUI overhaul
  • - Settling and the ability to build your own home
  • - New wildlife 
  • - New island types and biomes
  • - More weapons and enemies


I hope that this clarifies some things about where Salt is headed, what there is currently in the game, and what kind of game Salt is. We can't wait to see more and more players experience Salt for themselves and help us create a game worth remembering. 

12 comments:

  1. I've been needing a "pirate/survival sim" (if i can call it that) for a while and Salt really hits that spot; love the art style, especially.
    The upcoming features look great as well, but here's to hoping for ship upgrades and a spyglass too. heh.
    Great job.

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    1. Thanks! We are definitely working on ship upgrades and a spyglass. I can't wait for those as well.

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  2. The sailing aspect makes this game even more interesting for me. Will it eventually be possible to have a larger boat that is in many respect your home and store stuff, perhaps have parts of it that needs maintaining especially against storms if traveling in rougher seas. This also could open up to trading, and ports (where trading is done or major ship repairs). I would hope when weather comes into play this will also mean large waves and the need to avoid being capsized by broadside waves. There are pirates in the game already, but do they have ships too for high seas raiding? or will do eventually? what about free diving for pearls and underwater shipwrecks? coral reefs.

    So in short, i hope the devs have some more plans for the sailing aspect making it the best of both worlds on sea and land.

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    1. We would love to eventually have pirates that sail their on ships but currently that isn't in the game. Diving would also be really cool! We've got so much on the maps for plans we are just trying to narrow it down and focus on the most fun aspects we can get in currently. We'll be updating and adding to this came for a long time to come, even after it goes out of early access.

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  3. Same as above. I expect pirates to navigate and fight on ships too and not just stay on the islands. Hope this will be the case! :)
    Anyway, very promising game. Well done!

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  4. Just recently got the game and I'm loving the adventuring aspect of it! I love games that allow me to discover things on my own. I'm looking forward to the dynamic weather systems, and I too would like to see the ability to make a boat large enough to be my "moving home". Although I haven't even made the better sail boat yet, I haven't gotten enough of the hardwood. I also agree that diving would be very cool, and with that shipwrecks that could be explored and looted, both underwater and on sandbars. Just keep up the great work and I'll be happy!

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  5. Just recently got the game and I'm loving the adventuring aspect of it! I love games that allow me to discover things on my own. I'm looking forward to the dynamic weather systems, and I too would like to see the ability to make a boat large enough to be my "moving home". Although I haven't even made the better sail boat yet, I haven't gotten enough of the hardwood. I also agree that diving would be very cool, and with that shipwrecks that could be explored and looted, both underwater and on sandbars. Just keep up the great work and I'll be happy!

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  6. , discover hidden places throughout the world, and be slain by enemies. However, we've noticed that a lot of people are wondering what type of game Salt is. discover more

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  7. I love this genre and the sailing is awesome, my only real issue is I feel the sails look silly.They feel too small, and are triangular sails possible. I feel that they would improve the ship's aesthetics so much!

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  8. Considering it's pirates I'd VERY much love to see 18th century things implemented in the future. I'm not sure how far you plan to go with this game but if you expect it to go pretty far my biggest hope for a pirate type game is probably having the ability to visit cities and towns on the coast and basically build up a sort of area for towns and such and more developed looking places rather than solely more wild islands or very tiny settlements. though since pirates have existed throughout history i am certain that it could easily be set in another time period.
    Also the ability to play as a pirate against sailors who have that vendetta (rather obviously) towards pirates might also be a good game element in the future, especially if multiplayer is planned at any point.
    All in all I love the game already and my love for pirates has def drawn me to this... but I feel like - because the game feels so empty and undeveloped currently - it is definitely not currently intriguing enough...
    i can see so much potential in it though and a pirate/sailor sandbox adventure game is something everyone sorely needs.
    I do have a few questions, however...
    How far do you expect to go with this game... will it remain relatively simple or do you hope to expand it to something with the capability of something like minecraft or something with even more depth.

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  9. multiplayer! multiplayer!

    Sorry. That would make the game better for me. This game is fantastic however! A sort of "progress" on how far the game is in development until multiplayer is added would be fantastic however. Thanks!

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