Friday Dev Update: Player Feedback and Future Content
"What are you looking at with those soul piercing eyes?"
We've always had a philosophy as a business that we should be as transparent as possible and always listen to our players. This is something we constantly strive to do because we believe that the community built around a game and player feedback is crucial to creating a game worth playing.
Today I just wanted to talk about some of the feedback we get from you all and discuss some of the future content we plan on working on. Before I do that though, let me give you a quick update on our current stage of development and what we'll be working on next.
Quick Update on Development
We've currently pushed our next update to the testing branch to squash out any last minute bugs, and we'll be pushing to the default branch for everyone to experience really soon. This update features brand new humanoid models, a new structure to find throughout the word, and other changes. You can read more in depth details here:
This update will act as a sort of "in-between" patch before our next major update. Our next major patch will feature a brand new island type with a ton of content to experience. I can't go into the details just quite yet, but it will feature new enemies, bosses, a slew of new items, resources, quests, and secrets. We are very excited about it and will give more details soon!
With all that said, let's move on to player suggestions and future content.
Our Vision and Your Feedback
With Salt, we have an overall vision for the game in mind. This includes the type of game we want it to be, what aspects we want to focus on, and what kind of content will be in the game. Since Salt is a huge game with a near infinite amount of possibilities, we have to pick and choose what content to focus on and what we have to leave on the drawing board. With limited manpower and time, we can only focus on so much. This is where your feedback comes in.
We get a lot of feedback for Salt, both good and bad, but almost always helpful. You guys have always been very open about what you love and what you don't love, which helps us to steer the course of development in the right direction, within the vision of the game. This is one of the huge perks of doing Early Access. Having your feedback with every update in development helps us to ensure we are guiding the game in the right direction.
Future content
I want to now go over some of the content we plan on working on as the game develops. Before I do this, you may want to read this blog post, which answers a lot of common player questions about the game and the future of development.
Finishing the Story
A few months back we implemented the first portion of the main story. In the upcoming months, we will be working on implementing the next portion which in and of itself includes a lot of content. I won't go into too many details so as not to spoil anything, but as the story gets implemented so will a new expansion of content such as island types, enemies, items, and things of that nature. As always, the main story is completely optional but there if you want to experience it.
Weather
Weather is probably one of our most requested features and it will be coming soon! I'm personally very excited about weather as it will add a sense of dynamics to the game that isn't there currently. As we implement weather we will also be adding in clouds and stars which will breathe new life aesthetically to the world.
Armor and Weapon Stat Rebalancing
We realized recently that our current armor and weapons stats are in desperate need of rebalancing. Since we've thrown new items in every month or so, it's easy to lose sight of the big picture and for things to get off balance. We will be rebuilding from the ground up the armor and weapons statistics as well as adding new statistics. We plan on adding stats such as dexterity, agility, strength, defense, and things of that nature that will allow you to really tailor your gear to your playstyle, and even see overall damage and dps. I love this aspect of games because it encourages you to try out different armor sets to suit your own unique needs.
Ocean Content
We get a lot of suggestions for more ocean content, and rightly so. This is something we are still brainstorming and coming up with ideas for, but we will definitely be expanding upon it. Let us know your ideas for what kind of content you'd like to see in the deep sea!
Multiplayer
By and large the most requested feature is multiplayer, which will definitely be happening. Multiplayer will be a very fun aspect of Salt, but also optional. We've had a lot of questions concerning whether or not multiplayer will be required and the answer to that is no. Multiplayer will be more of a cooperative mode that you can play with your friends. We don't have all the design details worked out yet, but we will let you know as soon as we start working on this.
As always, we would love to continue to hear your feedback on what type of content you'd like to see in Salt as the game develops!
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