Dev Update: Points of Interests, Island Generation Work, Music, and More

11:38 AM willsterling23 2 Comments

 

Ahoy Mateys!

I wanted to go over some of the things we've been working on over the past month for Salt 2. We are still somewhat early in development so much of the work we are doing is foundational work to get things like the island generation system implemented effectively and other technical behind the scenes work. However we've also been adding new content, music, lore, and a lot of other goodies. So let's dive in! 


New Weapons and Points of Interests



The first step in developing our island generation systems is making sure the islands spawn assets correctly, can randomly generate in the ocean, and a lot of foundational work to keep them performant and looking unique. One aspect we've been working on recently is the ability for islands to place points of interests on them and it look natural on the island. We've added some campsite assets and ancient ruins assets and many more will follow over the course of development. We've also added a new scimitar weapon model. 


Lore and Journals


One of my favorite things about Salt is reading pirate journals, adventurer's notes, and lore books scattered across the world. It adds a sense of personality and history to the game and gives you something new to find as you explore the infinite a sea. So much like in Salt 1, we've been writing a ton of journals and lore books that you'll be able to find scattered across the world. Some are humorous. Some tell a fun story. And some have useful information. 


Music


Another important aspect of the exploration in Salt is the music. Good music can make sailing at sea feel epic, gathering on an island relaxing, and fighting a pirate boss intense. We've been working hard on composing new music that is memorable and unique to Salt. 


Island Generation System



Even though much of the island generation system has been in, we've been tweaking it and working on new aspects of it. We now have it where it can continuously spawn islands as you explore the ocean and we are working on various island types from small to large that can spawn. We've also added in features to allow for spawning flat areas where we can place all kinds of points of interests including markets, fishing huts, ancient ruins, and more. 


As always thanks for reading and stay tuned for more updates! 


2 comments:

  1. Please mention down the system requirements :)

    ReplyDelete
  2. What about the ships,will be thete the pardon pusher or white narwahle?

    ReplyDelete